I recently got a pixel and daydream and I had a good idea for a VR app / game that I wanted to create for the The last Over the Air Hackathon. However I am pretty terrible at naming things. Hence ‘third person viewer’. The concept is quite simple: take two phones and use one of them to transmit video to the other. Wearing the receiving phone in a VR headset this gives the user an out of body experience that is both fun and disorientating.
A better explanation and demonstration can be seen in Christian Payne‘s video below:
— Christian Payne (@Documentally) November 26, 2016
Here is me failing to walk up a hill in 3rd person (thanks to @enraged):
How it works
The app is split into two parts, one running the “video” server and the other running the VR.
Video server started on one phone
I used a handy spiderpod mount to place it in a far corner of a room
See yourself in 3rd person, trippy…
The code for this app is available on github here. Please note the code is terrible and needs tidying up, so use at your own peril. There were a lot of limitations with regards video transfer, due to the fact low latency was essential to prevent you from throwing up. In the end a jpeg stream is sent over a socket as video encoding produces an unacceptable delay. If you know of any better way of doing this, I’d love to hear from you!
Thank you to Samsung for donating a Gear VR headset for winning this category, and No Starch Media for a book on Game Art